New Gameplay Features
Season 2 brings exciting new gameplay features to StarHeroes. Dive in and discover what’s new!
Last updated
Season 2 brings exciting new gameplay features to StarHeroes. Dive in and discover what’s new!
Last updated
Team Draft, a feature known in many games, introduces a tactical element that allows players to devise the best strategies and distribution of ship classes with their allies to dominate the opposing team. Each ally and opponent has 15 seconds to choose their ship class. The selection process is chronological: player 1 makes their choice, followed by the next player selecting their class.
The in-game shop in Season 2 received a revamped fresh look:
During the game, three pings will be available:
Marking the Opponent
Allies can mark an opponent, allowing the entire team to see the opponent's location. This feature is especially helpful when not communicating via Discord, Teamspeak, or similar platforms, enhancing in-game coordination.
Retreat
This ping signals to allies that you are returning to base and will not participate in the upcoming fight.
SOS
A straightforward alert displayed above your ship and on the killfeed indicating that you need assistance.
This exciting change is coming for both new players and veterans who haven't yet purchased abilities for unblocked ships. Now, every ship you buy will come with active and passive abilities included.
The only purchases you'll need to make are for three weapon slots, faster respawn, increased engine power, and improved star dust earnings.
In Season 2, new players will start with three ships: shooter, support, and tank. In Season 1, only the shooter was available, and support and tank had to be unlocked.