# Player Profile Tab

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXcjGwp3_XLBGgdV65rAKeQa5Rtd_EWahpHTOTl9iCzbOhpzNbD0ArqxkDeeDSuzbUqHe7GrYUH271O8EDSc9FbTseA-CeZfjjXAXAxclHReD0n9p2a47uAd_5WAZtjbTuTkVsYQo_iZ-H9rKStcZb8EpQ?key=e53DPwtW22mocDjSzs1SRw" alt=""><figcaption></figcaption></figure>

### Account Levels

Your account is divided into three levels:

* **Fleet Level**

Displays the level of your ship equipped with items. The higher the item tier, the higher your fleet level.

* **Eternal Level**

Formerly known as hangar level, it retains its functions under a new name.

* **Skill Rank**

A new feature, skill rank shows your position in the ranking based on your skill (MMR). If you're the best, you'll be ranked number one.

***

### Game Points

Points are awarded for winning or losing matches in ranking mode. There's a daily limit on points you can earn. Previously, you bought fuel to increase the number of ranked games. Now, purchasing a “Pilot License” will increase your potential points.

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### Stake Boost

This provides an instant boost to new players who don't receive StarForce, encouraging them to stake. The number of tokens staked is multiplied by the pool multiplier.&#x20;

For example, if you have 10k in Comet and 5k in Supernova, the Stake Boost (SB) is calculated as 2 \* 10k + 6 \* 5k = 50k. When unbound is launched, Stake Boost from a given pool becomes 0.&#x20;

***

### Heroes Stats

This value is determined by all the Heroes linked to the wallet, factoring in their levels. For instance, 10 Heroes at level 5 will provide a higher multiplier than 10 Heroes at level 4.

{% hint style="warning" %}
ALL Heroes linked to your GameSwift account count toward your StarScore.
{% endhint %}

***

### Mastery Rank

You have the ability to improve your rank, which reflects your skill in the game. To achieve a higher rank, you must win matches in ranked mode and accumulate 100 points.

<figure><img src="/files/GHLevvorEAOgwQkMhgF0" alt=""><figcaption></figcaption></figure>

***

### Items

The new meta progression revolves around items. Players can earn [items ](#items)by playing and winning ranked matches.

1. **Daily Items Acquired**

We can collect up to 30 items per day. By purchasing an "item permit" in the store, we can increase the number of items we can acquire on a given day.

2. **Total Items Acquired Today**

This is the sum of items collected during a day's play, along with their rarities.

3. **Drop Chance**

This is the probability of obtaining an item of a specific rarity. The higher your rank, the better your chances of receiving higher rarity items: Common, Rare, Epic, or Legendary.

<figure><img src="/files/F1tqx0eDOOwtHmr1fJtJ" alt=""><figcaption></figcaption></figure>


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